


The first-person walk into the prison, past rows of jeering inmates, is particularly well done. You're confined to a prison, the Hartmann Federal Penitentiary, which is another example of 2K Czech's absurdly detailed world-building. But then something goes wrong, and Vito ends up in jail. Like GTA, you start off at the lowest level, pulling off small-time heists, selling stolen goods, and other odd-jobs. It's here that Vito begins climbing the criminal ladder with Joe. Noire in its authentic portrayal of America in the 1940s. Mafia 2 is a superb period piece, second only to Rockstar's painstakingly researched L.A. The mood is dark and gloomy, with snow piling up on cars and sidewalks, people slipping on icy pavements, and a palpable chill in the air. The first chunk of the game takes place in the 1940s. Mafia 2 is also a rare example of an open-world game where we see two versions of the same city. It's a wonderful piece of scene-setting-something this game is obscenely good at all the way through. We see couples arguing, kids throwing snowballs, and a guy getting a haircut in a warmly-lit barbershop. An inspired use of licensed music.Ī fleet of B-17 bombers roar overhead, reminding us that the war is far from over. Dean Martin's Christmas classic Let It Snow plays as he walks the streets, still in his uniform, suitcase in hand. Our anti-hero returns from World War II on a cold winter's evening in 1945, and finds himself back in the Italian neighbourhood where he grew up. It didn't take me long to fall in love with Mafia 2.
